
Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Assumedly, it would extend whenever Mega Man got close and its flashing light is its weak spot.Your current IP address has been blocked due to bad behavior, which generally means one of the following: The former sprite ended up being used in Mega Man 5.Ī bizarre unused telescope or plunger enemy with a flashing light in the middle. Wily's trademark eyebrow wiggling taunt, as well as a pointing and talking animation much like with Dr. Cossack was supposed to have a proper talking animation. It would've been placed under its giant jetpac tanks, explaining why it was able to stay afloat. Unused sprites of fire exhaust for the Mothraya boss. Its purpose is unknown.Īn alternate, slightly thinner version of Skull Man's buster exists within his graphics. Located near the graphics for the Moby miniboss is this odd canister sprite. Intended for use in Dive Man's stage, it would've tossed the bomb it carried at Mega Man and swim off. In the final game, Mega Man's bubble graphic is erroneously used in place of this.Ī robot based on a sea lion. It bears a resemblance to the Ringring enemies that populate the rest of the stage, suggesting that this may be an early version of those enemies.Ī sprite exists within Dive Man's graphics for his shoulders. There's a smaller version of the boulder that the miniboss would release, a slightly different sprite for the snake that would adorn its crown, what appears to be a newer version of the projectile the snake would've shot (in prerelease footage, the snake would shoot standard enemy bullets), and a lower jaw piece for the sphinx.įound near the graphics for the minibosses are this odd ring. While the sphinx miniboss seen in early pre-release material is nowhere to be found in the final game, remnants of a revised version of the enemy remains within the game's graphic banks.
